I have a shop system setup to when you buy something it sets a family instance variable.
Now, what I need;
Upon starting a layout when you spawn an object, instead of referencing an object I need to be able to reference a variable with the same name as the object and have it work like that. So far I can't find a way to accomplish this. If there isn't a way to do this, could this be easily implemented?
EDIT: Found a work-around.