How do I use automatic builds?

Get help using Construct 2

Post » Sun Aug 13, 2017 11:38 am


I need to plan automatic builds, because our game is for several platforms (web and twice for win, mac, linux) and every platform have different version in xml file.

Now I have to manually export almost every version and change version etc. It is very time consuming and not error proof.

I would need something like this: run .bat which will do:
1) before: change version in xml (file included in build)
2) build
3) after: rename exe, pack build

It is possible somewhat?

Thanks for reply.
Posts: 8
Reputation: 241

Post » Mon Aug 14, 2017 8:24 pm

It's not. I emailed them asking for something similar, but the only export tool is built into C2.
I don't check the forums much anymore, but I will receive an email for PMs.

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
Posts: 1,419
Reputation: 4,867

Return to How do I....?

Who is online

Users browsing this forum: No registered users and 29 guests