This works, right? (I also need to check if the items exist and create them if they are missing, but I know how to do that.)
On start of layout:
- get item "player"
get item "score"
get item "sound"
On item "player" get
- System -> Set item global_player to localstorage.itemvalue
- System -> Set item global_score to localstorage.itemvalue
- System -> Set item global_sound to localstorage.itemvalue
I think I can even deactivate OPTIONS GROUP using "On All Gets Complete" right?