How do I use store level information(say 1000 levels)?

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Post » Wed Dec 03, 2014 1:04 pm

I am creating a puzzle game with 100 levels, and store the level information in a dictionary. Currently I am using the Load from JSON string action and manually enter text in Construct 2. It is getting more difficult to manage when adding more levels.

Is there a way to load from a JSON text file and export the project to Ejecta/Ludei? Would appreciate any pointer or suggestion. Thanks.
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Post » Thu Dec 04, 2014 8:42 am

I'm gonna bump this - i've been trying to make a system like this for a while without any luck
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Get it on Google play or play on papio.nu
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