How Do I use the debugger in node-webkit?

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Post » Wed Jun 04, 2014 1:45 am

Is there some way to call the 'preview' / 'c2' debugger while running my game within nodewebkit? A run-time command I can add to bring it up maybe? I didnt see anything in the manual.. Im assuming it must be possible since the nodewebkit preview can use it?
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Wed Jun 04, 2014 2:02 am

Not sure that is possible but would be a nice feature
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Post » Wed Jun 04, 2014 8:12 am

Why would you want to do that when the preview works ok ?
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Post » Wed Jun 04, 2014 2:19 pm

I have people testing the game with me via a dev build i push through Steam. Would be very helpful to give them access to the same profiler and stuff I can use -- some of the testers are quite smart and having access to the debugger helps narrow down issues when i have trouble reproducing them on my end.
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Wed Jun 04, 2014 4:22 pm

Right, good idea +1 from me :)
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Post » Thu Jun 05, 2014 6:59 pm

Its looking like this is a feature request, ie.. not currently possible?
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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