How do I use the physics forces for movement?

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Post » Thu Nov 17, 2016 12:11 pm

Hello,

I have a sphere (player) what is bouncing always by physics. I want to control it with left and right arrow. It's working when I go to right with this:

right arrow is down
- Apply Physics force (force X + 1)


I can set the maximum "speed" by this:

Player; compare velocity on X; greater than 150
- Apply physics force (force X - 1)


It's working properly, but when I use it with left movement (I tried to use opposite values) it's happened something weird. I'm almost sure that the problem is:

left arrow is down
- apply physics force (force -1)


. The "-1" value not working well but I have no more idea how can I use this force to left movement.
I use a variable to separate the left and right movement, so the program makes a distinction between these two side.

Thanks!
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Post » Fri Nov 18, 2016 1:59 am

Just use "Apply force at angle".
Use 0 for movement to the right and 180 for movement to the left.
"We can't solve problems by using the same kind of thinking we used when we created them."
- Albert Einstein
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