How do I use user media with cocoon js

Get help using Construct 2

Post » Wed Aug 03, 2016 8:48 pm

Hello!
I tried using user media to take a snapshot of the camera when pressing a button and loading it into a sprite
Now the problem is, that the app does not even starts or prompts the user media request, it's only a black screen and crashes after about one minute of waiting
I tried using it on the browser and it only works while in a preview, when I upload it on a website and try it it again, does not prompts the camera request
I also installed the camera and user media plugins from the cocoon js project preferences

Now I've been wondering if it is a problem with my project or with construct itself
If anyone has any idea what I did wrong and is willing to help me that would be great, cheers :D !

Here is a capx:
https://www.dropbox.com/s/xfdnu8zfg2jiukf/camera.capx?dl=0
B
6
S
1
Posts: 37
Reputation: 600

Post » Thu Aug 04, 2016 6:14 pm

I would appreciate any help :P
B
6
S
1
Posts: 37
Reputation: 600


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 16 guests