How do I use vector graphics?

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Post » Mon Jun 08, 2015 10:01 pm

Hello,

When I scale a sprite in run-time, I do not like it to get pixelated and lose its graphic quality!

Can I use vector graphics in my game (imported from Adobe Illustrator)? or is there a way that may help?

May you advise me please?

Thanks ...
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Post » Mon Jun 08, 2015 10:20 pm

Not at the moment. If scaling really stuffs it how about having different resolutions which change as you scale ? Or scaling down rather than up ? Or perhaps you could build a composite of several images ?
My tutorial through development blog is at http://myconstruct2dev.blogspot.co.uk/
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Post » Mon Jun 08, 2015 11:13 pm

You'd probably have to make them yourself from scratch.
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