How do I variables and the save/load feature

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Post » Mon Nov 24, 2014 1:52 pm

Hi,
In a game I'm working on, I use the Save/Load feature to return the player to previous stage when he dies.
The problem is that the number of lives left is stored in a variable that restarts to the previous value.
That way the lives value stays the same after each time.

How can I slove this?
Is there a when load is over condition?
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Post » Mon Nov 24, 2014 2:25 pm

Yes, under the System object there is an "On load complete" event that will trigger once loading is completed.
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Post » Mon Nov 24, 2014 4:00 pm

@linkman2004 TNX, Got IT
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