How do I

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Post » Thu Apr 09, 2015 7:09 am

There is a wide variations in FPS of the game while playing in mobile. For my vortex game ( which https://play.google.com/store/apps/deta ... impossible ) which I recently launched, it runs on Sony ultra t2 at 57-59 FPS while on a Galaxy tab 4 it runs on 23-29 fps. Due to wide variations of FPS it is unplayable on the device. I guess that it may be due to Samsung might not have optimised webgl performance on the device. Shall check on other Samsung device.

This leaves me with a question. Is there a way for me to set the FPS of the game? Even if the FPS is low on certain device, if I set it to a lower value the game may be playable.
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Post » Thu Apr 23, 2015 1:22 am

I strongly suggest you read the manual on optimizing and there are several tutorials as well. It may well be your game is too much for the tab 4 but more likely you need to optimize thoroughly.
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