How do I

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Post » Fri Jul 10, 2015 9:08 am

Hey all,

Is it possible to have system insert tilemaps into an active layout?

I'm trying out a complex infinite jumper that loads pre-made platforming level designs on top of an active layer and move those down every tick.

I'm not sure how to imagine this to work...

pseudo e.g.:

On start of layout
>>> pick random tilemap (pre-drawn platform level)
>>> set tilemap to layout.Y - tilemapheight

>>> move tilemap down 1px every tick


is it possible to load parts of other non-active layouts into a current layout?


I make 1 active layout that is loaded on start and have, say, 10 other layouts with level structures drawn into it.

When the active layout starts system picks 3 random(*,*)

When picked, the numbers correspond to an inactive layout and those are loaded and placed above the active layout screen and moved down every tick.

Thanks for reading!
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