How do I

Get help using Construct 2

Post » Sun Dec 20, 2015 6:09 pm

zenox98 wrote:You should have enough to post a link as text, and very soon (500 rep) you will have enough for normal links.


what if someone took my capx and ripped me off. what could you do as a mod
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Post » Sun Dec 20, 2015 6:18 pm

Don't post your main .capx - recreate a simple .capx that just highlights the problem you want help with.

Anything you post is obviously your own responsibilty.

You could even just post screenshots or hand-drawn sketches: anything that may help others to help you more effectively.
If your vision so exceeds your ability, then look to something closer.
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Post » Sun Dec 20, 2015 6:23 pm

jamiek wrote:
zenox98 wrote:You should have enough to post a link as text, and very soon (500 rep) you will have enough for normal links.


what if someone took my capx and ripped me off. what could you do as a mod


If you are worried about your graphics :

> Replace them before uploading

If you are worried about your events:

> Nobody is keeping you from uploading a downgraded version of your game, only containing the problem.

That being said, I guess having a game that actually works would be much better than "protecting" a game that doesn't..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sun Dec 20, 2015 6:39 pm

LittleStain wrote:
jamiek wrote:
zenox98 wrote:You should have enough to post a link as text, and very soon (500 rep) you will have enough for normal links.


what if someone took my capx and ripped me off. what could you do as a mod


If you are worried about your graphics :

> Replace them before uploading

If you are worried about your events:

> Nobody is keeping you from uploading a downgraded version of your game, only containing the problem.



That being said, I guess having a game that actually works would be much better than "protecting" a game that doesn't.


my event sheet is a mess really ive messed up the ai and recreated it. maybe you could recreate with what ive told before. and you can see what I'm talking about, with them overlapping and ignoring the collision box
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Post » Sun Dec 20, 2015 7:16 pm

jamiek wrote:my event sheet is a mess really ive messed up the ai and recreated it. maybe you could recreate with what ive told before. and you can see what I'm talking about, with them overlapping and ignoring the collision box


There is really no reason for me to spend time on creating something that might not even resemble your situation.
It's your question, so I suggest you create the example of your problem.
That way we can both be sure we don't waste our time on useless things..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sun Dec 20, 2015 7:37 pm

LittleStain wrote:
jamiek wrote:my event sheet is a mess really ive messed up the ai and recreated it. maybe you could recreate with what ive told before. and you can see what I'm talking about, with them overlapping and ignoring the collision box


There is really no reason for me to spend time on creating something that might not even resemble your situation.
It's your question, so I suggest you create the example of your problem.
That way we can both be sure we don't waste our time on useless things..


all I am looking for is help with the collisions. I'm new to construct 2 I don't know if a capx would be the exact same to you.
al I'm going to do is script what ive told you above. plus my sprites are part of the problem. just give me some tips on collision
and ill fix it my self eventually
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Post » Sun Dec 20, 2015 8:16 pm

zenox98 wrote:Don't post your main .capx - recreate a simple .capx that just highlights the problem you want help with.

Anything you post is obviously your own responsibilty.

You could even just post screenshots or hand-drawn sketches: anything that may help others to help you more effectively.


thanks
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