How do I

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Post » Wed Jan 25, 2017 11:47 pm

if i made map with sort of ad-don in Photoshop and it is a city map (roads trees buildings ...etc )
how may i get it in c2 and make c2 recognize every detail in it (treat roads as roads , buildings as buildings ...etc)
it is top down and more like isometric
thanks in advance
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Post » Thu Jan 26, 2017 8:32 am

A. You can crop each object out and import them individually as sprites, and use events and behaviors to describe their properties.

B. You can import the entire map as a background, and overlay invisible sprite objects on top to represent the elements of your city.

Depending on the size of your image, you may run into issues with memory limits.
Mistakes were made.
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Post » Thu Jan 26, 2017 9:24 am

You should probably rather make a tilemap in a software like Tiled.
A "big map" in the form of a single big picture will likely waste memory.
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Post » Fri Jan 27, 2017 8:40 pm

@Kyatric i like using tilemap software but how will c2 recognize buildings roads trees ... etc after emporting
and btw if u know random city map generator will be appropriated telling me
and i still didn't or couldn't figure out making c2 spread a big number of sprite randomly on layout
thanks in advance
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