How do I

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Post » Tue Aug 08, 2017 10:30 pm

hello friends
my question is sort of strange complicated and hard but i hope someone understand and help
i'm making a game where i use sprite font and yet it is OK
when using a sprite i can change frames through clicking on it or on a button or by many ways but
how to do so with sprite font while it has no frames to insert
i wanna add a button and when clicking it the sprite font changes to another
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Post » Tue Aug 08, 2017 11:17 pm

You can just use the action Set Text when the button is pressed to change the font.
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Post » Wed Aug 09, 2017 2:08 am

I think OP means he wants to have different font sets entirely?

If you want the font to actually change to a new font, you have to just make many sprite font objects with your different font styles that you want to use. Then you have to make visible or invisible the sprite font you want to see or not see.

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Wed Aug 09, 2017 5:57 pm

the fact is that i dont use sprite font to display letters but i use it to display a photo with coping it
@Sup with that?
@SoldjahBoy
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Post » Thu Aug 10, 2017 12:00 am

You can load any graphical data into the sprite font, it doesn't matter if it's letters or shapes or images. You still have to assign each image as a "letter" in the font properties.

I'm not exactly sure what your issue is though,or exactly what you're trying to make it do? :/

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Thu Aug 10, 2017 1:17 pm

@SoldjahBoy
this tutorial will let you understand
although that i want to change this puzzle to another pic by anyway through button
https://www.youtube.com/watch?v=lQMpv00hdo0
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