How do I

Get help using Construct 2

Post » Sat Sep 02, 2017 6:14 pm

How do I generate Multiple types of tiles constantly using a tile range without them overriding each other all the time. the tile range is attached to the player and generates tiles every 0.1 seconds. It would also help to know how i could compare all tiles within a certain range so that if i could compare all the tiles being made maybe the different tiles wouldn't override each other and instead generate around each other.
Posts: 2
Reputation: 206

Return to How do I....?

Who is online

Users browsing this forum: Google [Bot] and 8 guests