How do you disable and enable sines sucessfully?

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Post » Sun Dec 06, 2015 7:35 am

I know that this question is though to understand. I don't know how to explain it better then this even though this explonation isn't very clear. Basically whenever i try to make a sprite begin by having a sine and then disable it after a while and enable another sine the first sine doesn't get fully disabled. Sometimes it doesn't get disabled at all and get disabled a while but not as long as it should. I may share a capx that just contains one sprite tat displays this problems if this post isn't clear enough.
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Post » Sun Dec 06, 2015 9:03 am

I think your capx would help explain your problem better.
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Post » Sun Dec 06, 2015 9:36 am

Ah it seems you got the sines working..
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