How do you make a bullet sprite not change angle?

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Post » Sat Jan 23, 2016 8:14 pm

How do you make a bullet sprite not change angle while it's traveling? It seems like bullets sprite appearance change angle depending on their angle of motion. If you make it set it,s angle to 0 degrees every tick it always moves 0 degrees no matter what you had set it to. How do you amke it move something else other then 0 degrees whitout it,s appearance changing angle?
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Post » Sat Jan 23, 2016 8:30 pm

Select the bullet object in the project bar, and change it's Bullet : Set angle property to 'No' :) That way you can control the angle it's displayed at with the object's angle, and the angle it travels with the bullet behaviour's 'angle of motion'.
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