How do you make a sprite move in half circles and waves?

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Post » Sat Aug 15, 2015 9:38 pm

What offsets should i have i have on the sine behavior to make it work?
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Post » Sun Aug 16, 2015 11:13 am

Instead of using sine behavior you can use instance variables and some sin & cos
https://drive.google.com/open?id=0BzXd1GMzUo9HSEJqUGh3UUJtZHM
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