How do you view world gravity in inspector

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Post » Tue Jul 15, 2014 10:17 pm

Have a game that uses quite a bit of physics and somewhere some of my physics gravity settings are conflicting each other. Using the inspector I am trying to figure out how to view what the global gravity is set to so I can watch it and determine at what point/event the world gravity is changed. I cannot find anywhere in the inspector to view this.

I also tried creating a text sprite and setting its text equal to global gravity but cannot find the variable to set the text to.

Any help is much appreciated.
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