How I can create this effect on the score?

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Post » Fri Jan 15, 2016 11:44 pm

I want to create this effect as shown in the video. Help me please? :roll:

https://www.youtube.com/watch?v=bcU9PCrPAeY
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Post » Sat Jan 16, 2016 9:07 am

Wenaptic wrote:I want to create this effect as shown in the video. Help me please? :roll:

https://www.youtube.com/watch?v=bcU9PCrPAeY


This is very possible with the lerp expression. But the performance though.
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Post » Sat Jan 16, 2016 10:29 am

Imo it is not that hard. With which detail are you having problems with?

You only need to know how to:
create an object
tweening / easing an object
check collision
use instance variables
how to use particle effects (but maybe you don't even want those)
use spritefont for better performance

The only thing worth noting is that it's probably a smart thing to internally add score immediately and let the score counter behave separately from that.
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Post » Sat Jan 16, 2016 11:38 am

here you go mate download i just created u the same effect. u can take a look inside i added some poorly commented events ... this is the easy and long way... there might be a more shorter ... but possible harder way...

@chadorireborn lerp might be useful.. but in this case... not... remember .. keep ur mind S&S... and ul find so many ways that work easy ... things dont need to be over-complicated
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Post » Sat Jan 16, 2016 11:44 am

Wenaptic wrote:I want to create this effect as shown in the video. Help me please? :roll:

https://www.youtube.com/watch?v=bcU9PCrPAeY


a quick try, ask if you need more help

demo: http://www.umbriadesign.it/example/exported/FancyCounter/

download: http://www.umbriadesign.it/example/fancy_counter.capx

have fun ;)
Last edited by Ribis on Wed Jan 27, 2016 10:20 am, edited 1 time in total.
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Post » Sun Jan 17, 2016 10:55 pm

Thank you so much guys! You are great!
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Post » Sat Jan 23, 2016 10:06 pm

@Ribis Hello there! I have a problem with your example. When I put whole numbers like 10, 100, 1000 and thus enters a cyclical state and not finish loading all points to total_score variable.
Unfortunately I searched the error but I have not found.
That problem is?
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Post » Wed Jan 27, 2016 10:20 am

Wenaptic wrote:@Ribis Hello there! I have a problem with your example. When I put whole numbers like 10, 100, 1000 and thus enters a cyclical state and not finish loading all points to total_score variable.
Unfortunately I searched the error but I have not found.
That problem is?


@Wenaptic

try now:

http://www.umbriadesign.it/example/fancy_counter_fixed.capx
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Post » Wed Jan 27, 2016 5:38 pm

@Ribis thx a lot! It´s work perfect!
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Post » Thu Aug 24, 2017 10:11 pm

@Wenaptic
@Ribis

The fixed cap is not available anymore, by any chance can you guys please share it again?

Thanks!!
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