How long will C2 be supported?

Post » Wed Feb 01, 2017 8:30 pm

Tom wrote:Construct 2 will continue to receive updates as they have been for the foreseeable future. Exactly as has been in the past, if critical parts break they will be fixed and updates given to everyone free of charge.


Now, you saved me a heart attack. Long live Construct 2!
B
28
S
4
G
5
Posts: 6
Reputation: 4,362

Post » Wed Feb 01, 2017 9:50 pm

&TD Bauer

The problem is that we've been left to speculate without any assurances or information about Construct 2's future. This could have been a very exciting time, but Scirra botched the announcement horribly. They've only given us things to worry about (higher cost, unclear support for Construct 2, web-based), and made clear that several desired features won't be included (3D, native exporters).

I'm sure there's something exciting in Construct 3, I just don't know what it is yet... ¯\_(ツ)_/¯
B
25
S
11
G
4
Posts: 30
Reputation: 3,917

Post » Wed Feb 01, 2017 9:59 pm

This is great news, thanks Tom :)
B
37
S
11
G
6
Posts: 962
Reputation: 11,254

Post » Wed Feb 01, 2017 10:01 pm

irbis wrote:
Ever heard of Construct Classic? :)


Yeah though I never tried it.
I think it would be good if C2 is open source, the community can continue to fix bugs, modifying and improving things.
B
29
S
12
G
20
Posts: 756
Reputation: 13,855

Post » Wed Feb 01, 2017 10:21 pm

Tom wrote:Construct 2 will continue to receive updates as they have been for the foreseeable future. Exactly as has been in the past, if critical parts break they will be fixed and updates given to everyone free of charge.


This is too vague. A game can take 5+ years especially for someone that's not a full time game creator.
B
30
S
11
Posts: 10
Reputation: 2,324

Post » Thu Feb 02, 2017 3:52 pm

Well, this is one consolation for sure. I just hope updates include some much-needed features.
B
26
S
1
Posts: 59
Reputation: 1,100

Post » Thu Feb 02, 2017 7:10 pm

mangue wrote:
Tom wrote:Construct 2 will continue to receive updates as they have been for the foreseeable future. Exactly as has been in the past, if critical parts break they will be fixed and updates given to everyone free of charge.


This is too vague. A game can take 5+ years especially for someone that's not a full time game creator.


If for some reason C2 support is discontinued, at least you know it'll import ok into C3 so nothing is really lost and you can continue working on your game.
B
45
S
15
G
73
Posts: 2,007
Reputation: 43,396

Post » Thu Feb 02, 2017 7:17 pm

What about the custom plugins and behaviors in C3?
B
17
S
6
G
2
Posts: 37
Reputation: 1,857

Post » Thu Feb 02, 2017 8:25 pm

db3344 wrote:What about the custom plugins and behaviors in C3?


Interesting, start a thread about it? Hopefully it just comes under the 'you can easily import your C2 project into C3' thing though.
B
45
S
15
G
73
Posts: 2,007
Reputation: 43,396

Post » Fri Feb 03, 2017 11:40 am

C2 will remain alive because it has many users who can report valid bugs for C3.

I think that is an reason for Scirra, users are still reporting C2 bugs and these bugs will be fixed in C2 and C3.
B
29
S
12
G
20
Posts: 756
Reputation: 13,855

Previous

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 5 guests