How many ads are you displaying in your games?

Ideas and discussion about publishing and distributing your games

Post » Mon Oct 12, 2015 1:19 pm

Hello guys and girls!

How many ads do you have inside your games? Where do you put them (on start screen, high scores page...)? What type of ads do you have (small banners, large banners, video ads, interstitials)?

Thanks in advance!
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Post » Thu Oct 15, 2015 6:35 am

Message: allanconner113 is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
Anyone about that question ? Because I'm also following this thread
Last edited by allanconner113 on Sat Nov 07, 2015 12:42 pm, edited 1 time in total.
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Post » Thu Oct 15, 2015 7:51 pm

I don't use ads (yet), but I'm too interested of the others answers.
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Post » Sat Oct 17, 2015 5:26 am

AdMob small banner and interstitial ads. Banner on the bottom, interstitial on fails (after you failed three or two times the ads appears)
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Post » Sun Oct 18, 2015 9:50 am

Nagval333 wrote:AdMob small banner and interstitial ads. Banner on the bottom, interstitial on fails (after you failed three or two times the ads appears)


Thanks man!!! I see that you have 1000-5000 installs! How much money are you making with these ads?

Thanks in advance!
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Post » Sun Oct 18, 2015 2:13 pm

Almost nothing, average about 0.15$ a day :lol: But the game have a some problems that make it annoying after you play few times. Maybe some day I will find time to improve it.
And the question about earning from ads is more complicated than total downloads number (By the way 1000-5000 It's not a lot ). Its depends on ads service, on Impressions or Click number and wherefrom they come, on daily downloads (which far more important than Total), on the way how your ads appears etc.
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Post » Mon Oct 19, 2015 5:59 am

Nagval333 wrote:Almost nothing, average about 0.15$ a day :lol: But the game have a some problems that make it annoying after you play few times. Maybe some day I will find time to improve it.
And the question about earning from ads is more complicated than total downloads number (By the way 1000-5000 It's not a lot ). Its depends on ads service, on Impressions or Click number and wherefrom they come, on daily downloads (which far more important than Total), on the way how your ads appears etc.


But why do you use AdMob only? Did you try other networks?
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Post » Mon Oct 19, 2015 7:52 am

I didn't try other ads, on this point I just try to focus on building new game with better game play etc.
I just chose AdMob because it's a first service that I found and figured out how to use in construct. And according to my estimates (I have about 250-400 impression daily it's about same 0.15-0.25$ per day in any ads services)
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Post » Mon Oct 19, 2015 8:16 am

Nagval333 wrote:I didn't try other ads, on this point I just try to focus on building new game with better game play etc.
I just chose AdMob because it's a first service that I found and figured out how to use in construct. And according to my estimates (I have about 250-400 impression daily it's about same 0.15-0.25$ per day in any ads services)


Do you think you could get more impressions with some other type of game (something more addictive)? I see that you have some kid of "quiz" game. Do you think this is the reason for low impressions or...?
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Post » Mon Oct 19, 2015 11:01 am

sivricmarijan wrote:Do you think you could get more impressions with some other type of game (something more addictive)?

:shock: :?: :?: :?: How you get this conclusion??? Of course not... I wanted to make kind a "Trivia" game and I made it (and there are many success quiz games in the market). Its obvious... The success of any product first of all depend on a quality and less on a kind. In my case "Capital Map Flag" is a poor quality game, with few annoying problems.
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