How many hours a day do you spend developing games?

Discuss game development design and post your game ideas

Post » Tue Apr 05, 2016 5:54 am

I am just wondering how many hours a day do people spend developing/using Construct 2? I know it it might not be a set number, but wanted to see how much time/effort everybody is putting in and if they are making games that make money!

I am new to this. I am putting in 3 hours a day (4 days a week). Like I said still new, but making different easy games and using behaviors a lot. I have learned A LOT just in the past few weeks. In reality I would like to double it to 6 hours a day. Get more done, and learn quicker and get better faster.

Everybody else?
B
12
S
6
G
3
Posts: 19
Reputation: 2,598

Post » Tue Apr 05, 2016 6:19 am

@packer43064 If I use a tracking software like ManicTime I whould say 3-5 hours/day but in reality I spend 6-8 hours since I get distracted reading emails/updating plugins, waiting for XDK compiler. I realized that spending more than 4-5 hours/day is not productive for me, I get tired and I spend more time trying to stay focused than doing actually work.
B
79
S
21
G
23
Posts: 513
Reputation: 18,648

Post » Tue Apr 05, 2016 6:32 am

Image
Image
B
79
S
21
G
23
Posts: 513
Reputation: 18,648

Post » Tue Apr 05, 2016 2:37 pm

I usually reserve 2-3 hours after school and work to put in on c2
B
7
S
3
G
1
Posts: 6
Reputation: 1,728

Post » Tue Apr 05, 2016 3:39 pm

I see. I finished my school 10 years ago, so that wasted part of my life is behind me, now doing what my heart desire ;)
B
79
S
21
G
23
Posts: 513
Reputation: 18,648

Post » Tue Apr 05, 2016 7:17 pm

@packer43064 - If I am not in school or eating or sleeping then I am making games on C2 . About 12 hrs a day every day. ;-) But none if I have plans.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
B
63
S
18
G
90
Posts: 1,118
Reputation: 59,540

Post » Wed Apr 06, 2016 2:48 am

For the last 7 months, I've been putting in an average of 8 hours everyday (this includes weekends). There were some odd days that I took off because I was overworked. Probably a sign that I need to re-evealuate the work schedule for my projects.
B
9
S
4
G
2
Posts: 10
Reputation: 1,745

Post » Wed Apr 06, 2016 8:23 am

its much easy for me to calculate time spend on C2. Sleep 3 to 6 every day and about 1 hour break me time... you do the maths hrs per week on C2. because i am home all day :) also
Image
B
36
S
11
G
2
Posts: 312
Reputation: 3,739

Post » Tue May 17, 2016 5:29 pm

Cipriux wrote:Image


Lol! This is what a lot of my days look like... debugging other people's insane work. It helps if you can find good open-source libraries.

I am like you though... finished with that nonsensical school thing and now teaching myself how to do what I love.

My time spent reading forums/StackOverflow/blogs, I claim is to let my subconscious mind chew on the problems that I have to solve. I like this forum because it feeds my ego/sense of altruism.

What program is that you are using to record your time spent?
https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
B
22
S
6
G
1
Posts: 1,415
Reputation: 4,824

Post » Tue May 17, 2016 7:30 pm

The software for recording my activities is called ManicTime. It runs on the background and doesn't take CPU. Is very good for discovering why i didn't do any work this week or last week. Usually is VLC, Youtube (random stuff), facebook (more random stuff, some game related) and random stuff on internet. Need to focus more and less random stuff :))
B
79
S
21
G
23
Posts: 513
Reputation: 18,648

Next

Return to Game Development, Design & Ideas

Who is online

Users browsing this forum: No registered users and 0 guests