How many simultaneous inputs?

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Post » Sun Jan 10, 2016 7:21 pm

I have a project where I need 8 keys/buttons/inputs. They will all be used simultaneously.
I ran a quick test in Construct with 8 sprites and 8 keyboard input keys. When each key was pressed, it would make the corresponding sprite visible.
However, the most sprites I could set visible was 3.
Is this a limitation of Construct, my keyboard, or something else..?
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Post » Sun Jan 10, 2016 8:10 pm

3DPiper wrote:I have a project where I need 8 keys/buttons/inputs. They will all be used simultaneously.
I ran a quick test in Construct with 8 sprites and 8 keyboard input keys. When each key was pressed, it would make the corresponding sprite visible.
However, the most sprites I could set visible was 3.
Is this a limitation of Construct, my keyboard, or something else..?


If you do a Google search, you will see that this is a limitation of keyboards. The actual number of keys that can be processed simultaneously varies dependant upon the keyboard.
If your vision so exceeds your ability, then look to something closer.
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Post » Fri May 13, 2016 2:52 pm

You are correct. It is called "n-key rollover".

I've re-worked a wireless gamepad and can easily get all 8 inputs active at the same time!
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