How Much Steam Support will C2 Games Get Now?

Discussion and feedback on Construct 2

Post » Mon Dec 03, 2012 1:57 am

[QUOTE=Ashley] I don't think Steam really supports HTML5 games yet. And I don't think Awesomium is solid enough to rely on for Steam publishing. I'll see if I can contact Valve and ask what they think.[/QUOTE]

I'm afraid Steam isn't capable to support the developers.
There no API for Javascript like achivements, etc.
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Post » Mon Dec 03, 2012 1:58 am



I only know Flash and ActionScript which can be converted to .exe could get API support from Steam platform.Joannesalfa2012-12-03 01:59:19
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Post » Mon Dec 03, 2012 12:16 pm

^ ): you can't compile HTML5 games into an EXE? didn't someone just put a potential avenue above?
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Post » Mon Dec 03, 2012 12:40 pm

I think I heard that the API integration isn't a prerequisite to be on steam. Steam can automatically integrate that overlay to anything (As you can add a non-steam game to steam manually, giving it the overlay). So, the only thing I see missing is achievements.
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Post » Mon Dec 03, 2012 3:29 pm

VVVVVV doesn't even have Steam Achievements. All of its achievements are done in-game.

Also, even though it was made in Flash originally, it was rewritten in C++. That's the version that's on Steam.
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Post » Mon Dec 03, 2012 6:32 pm

[QUOTE=Ashley] I don't think Steam really supports HTML5 games yet. And I don't think Awesomium is solid enough to rely on for Steam publishing. I'll see if I can contact Valve and ask what they think.[/QUOTE]

Would love to hear about how that goes.
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Post » Wed Jul 17, 2013 12:03 am

I would love to know more about this, what about making something with the steam workshop so artists can create pack of assets to buy and download for construct? I think I saw something like that but with gamemaker inside steam workshop.
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Post » Thu Jul 18, 2013 2:55 pm

If it helps any, Hotline Miami is a GameMaker game and it supports steam achievements. I have a feeling that they're just pushed to the server which will activate the Steam Overlay system to display the new achievement.
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