How old are you, How did you come to find C2??

Chat about anything not covered in these forums, but keep it civil!

Post » Fri Jan 13, 2012 6:40 pm

Im just asking a general question to users who wouldn't mind answering.

It might be interesting to see the dominant age group in the community.

Also it might be cool to see why your using Construct2, If you have lived a long programming life and can't be arsed with it anymore..?



So about me:
   - Im 17 years old.
   - I have been a self taught programmer for two years(yes since 15!!!)
   - I first came across Construct2 on a blog post my Emmanuele Feronato.
   - I enjoy programming but it takes a long time to achieve a good outcome, I worked with someone with some fame. He was a professional Athlete. I produced a IPhone application for him, And a game. But im trying to make the game again in C2.

So what about you?
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Post » Sat Jan 14, 2012 12:36 am

I'm 23 years old, the only programming experience I have is with Multimedia Fusion 2 (If that counts).I think the first time that I heard about Construct was in a fangame topic on the old Castlevania antichapel forum however I have only just recently started paying close attention to it because I'm tired of waiting around for MMF 3 and more importantly because construct 2 looks like it could greatly simplify the creation of my game ideas.
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Post » Sat Jan 14, 2012 1:28 am

-Im oldskool old lol 37
-10 years programming experience C++,C#
-I Am an artist for 21 years now
-I have been here when it was only Classic Construct at Scirra
-Construct 2 is good but still lacks a few things
-Im still having too much fun with Classic Construct though
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Post » Sat Jan 14, 2012 2:09 am

-I'm 21 years old
-Not too interested in programming
-Pixel artist
-Web designer
-Used MMF2 for a long time, then found out about CC (good ol' C.0x)
-Been here for little over a year
-TF2 player ;)
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Post » Sat Jan 14, 2012 6:24 am

I've been here since the dawn of time.

I am 32 years old, and found Construct Classic when it was still somewhere around version 0.3(ish) after looking for some of the old "Tigerworks" (which is Ashley) stuff for MMF.

The rest is history.

My professional background is in computing (both technical and retail), however I now own two businesses... a computer repair partnership, and a web/design firm.

I look forward to using C2 more and more, to work with my HTML5 web component. *pokes Ashley for that CC update* But still really love CC for making "games".

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Sat Jan 14, 2012 9:39 am

I'm 29, working in a totally different field with a remote interest in making games since young. I'm happier with the design/planning/dreaming phase so programming being too much of a hurdle to train for, i was looking for a way around.

I found Construct about a year ago through Konkaj's blog, and still find it hardly accessible (did you see the lerp stuff? all these numbers?), so I am still in the approach phase, ripping out open all these innocent caps grazing the forum grass to understand how they work, with mitigated successes so far.

(and i'm a TF2 player too ^^)
...but this is mostly psychological. Check my devlog
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Post » Sat Jan 14, 2012 10:07 am

Boy am I old.....43 years of age

- from Germany
- Diploma in medical Computer Sience
- basic knowledge of C/C++, Java, PHP, (My)SQL and JavaScript
- former IT-Project and Prozess Manager (been working as this fo aboout 20 years)
- I stumbled over c2 in another board covering 3d Animation
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Post » Sat Jan 14, 2012 12:33 pm

20 years old, from Australia. Convert from Construct Classic (my old forum name was Drew Carey (awesome gimmick), I made a couple iterations of a little physics sandbox game with destructible objects) which I used for about a year after being recommended it by a friend.

After that, I put some time into learning Torquescript working with TGE 1.5, and then moved on to learning some web design and PHP/Javascript. I like to think I'm "proficient but unmotivated", I've coded from scratch a small grid-based game example and an almost-working isometric renderer for the HTML5 canvas, but I'm a notorious non-finisher.

When I had a good look at Construct 2 I was naturally fairly impressed, and being familiar with Classic it was an instant buy (especially discounted!) knowing full well they deserve my money. Really looking forward to families support hopefully in the next update as portended on the Scirra tweetybook, as generic object behaviours are essential to larger projects.
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Post » Sat Jan 14, 2012 11:00 pm

Age 27 (1/5th of my lifespan)
Programming has been a lifelong interest.
Maxis' "Klik n Play" was the first game creation program I had the pleasure of using and by logical progression I came to use Construct.
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Post » Sat Jan 14, 2012 11:16 pm

Thanks every one for answering

Im surprised to see how many programmers are using this engine. Its a great engine, And In my eyes it is a form of programming it just like copy and pasting code you have allready written a million times, With a little extra help :).

One day when i can be arsed im going to get into Software programming, Allthough games programming in my thing :) its what i know.

I recently got offered a place at the university of Hull, and derby for game programming courses. <--- these are pretty good uni's. Im pretty sure it's because i developed a iphone app and game for someone relatively famous. at the age of 17!
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