I wonder, exactly how randomized is the Random function?
Im making an upwards scrolling platformer and I've made an event where the game creates a small 100 px platform anywhere on the 1000px X plane of the layout the player's going towards.
What I notice very often is 5+ platforms on one side at very similiar X coordinates, then 5+ on the other, then 4 in the middle.
At times it would even create
Platform 1 - 50px
Platform 2 - 60px
Platform 3 - 75px
Platform 4 - 92px
As in, scaling platform groups.
And that happens A LOT! It looks like half of my platforms create stared/scaled structures.
Thus wondering about the randomness of the whole process.
EDIT : I made another event. I basically gave it a 10% chance to spawn an orange on each platform. As it is now, the oranges spawn mostly in clumps of 4+ with great patches of the level with no oranges. Very rarely would only 1 orange appear.
What's wrong here?
EDIT 2: Postig a capx as soon as possible.