How should I go about the release of TowerClimb?

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Post » Fri Nov 05, 2010 3:34 am

I hate ".99". Scummy. Just sell it at what ever price you want though, you can always try selling it a bit higher then reducing it later anyway (and maybe get more interest in it again, if you need more).
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Post » Fri Nov 05, 2010 4:37 am

I understand how you feel and I used to feel the same about it, but there has been a huge amount of money thrown at studying how to get people to spend money, and using .99 is effective. It's not scummy. It works. Companies wouldn't do it so much otherwise.
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Post » Fri Nov 05, 2010 5:43 am

A bit OT but cannot leave without saying this!

Whats with the "arvoesine" in your signature? as it's Finnish :P I did notice it's somekind of link to a game but still :P
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Post » Fri Nov 05, 2010 6:46 pm

It's the name of a game he made.
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Post » Fri Nov 05, 2010 9:20 pm

While a lower price point might seem to cheapen a name, when you don't really have a reputation, getting your product to as many people as possible is a great way to establish one.

Of course everything still depends on how well the game is received.
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Post » Fri Nov 05, 2010 9:31 pm

At $9.99 I'd expect the game to be good, but then it's no longer an impulse buy. I probably wouldn't spend $9.99 on it, I just barely got Shank for around that price and that's only because it's a high-profile release. I think $6.99 sounds good, still has that quality product price-tag but makes it more of an 'ahhh go on then'.
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Post » Fri Nov 05, 2010 9:46 pm

Hurry up and start selling it already :D , I want to buy it.
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Post » Sat Nov 06, 2010 1:30 am

If I were to impulse buy at $5 I would impulse buy at $10. For me it is not a big difference. Anything between $5 and $10 is pocket change. However, I kinda like a $7.99 price sounds a bit cheaper for those folks that may feel the difference.

Edit: Maybe a poll on the price? Also, I'd buy it and beta test (you gonna use paypal?). I probably wont put tons of hours into it but you don't have to worry about me sharing it either. :-)
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Post » Sat Nov 06, 2010 2:14 am

Ok, poll open.

[quote:3t0hmkkr](you gonna use paypal?)[/quote:3t0hmkkr]

I'm not sure yet. I have to do some research. Are they good for small transactions? Most indie games use an ecommerce service which isn't paypal (aside from minecraft). Paypal might suit my needs though, for the beta.
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Post » Sat Nov 06, 2010 3:35 am

6.99 is probably the right price. I think 4.99 is too low, and gets into that 'percieved as cheap' realm.
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