How the heck did Scirra make those Sprites ?!

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Post » Thu Dec 27, 2012 5:59 pm

Have you checked this tutorial ?
It is the base. With a 3D program you create your model (for this have a google search) and render it into PNGs that you import in C2.

Moving the thread also as it is not directly related to C2.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Fri Dec 28, 2012 1:54 pm

You can get all Autodesk software for free if you are a student.
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Post » Fri Dec 28, 2012 5:54 pm

There are tons of 3d software packages far cheaper than 3ds max - in fact, I wouldn't reccommend starting with it anyway because it's a professional tool that wouldn't be the easiest thing to learn if you're just starting out on your own.

I started with a program now called Carrara (used to be called ray dream studio when I started with it). It's not free ($150 / $285 depending on the version), but it's far cheaper than 3ds max and I find it quite easy to use and can get the results I want most of the time.
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Post » Fri Dec 28, 2012 5:55 pm

http://www.blender.org/

Free and easy to learn.
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Post » Fri Dec 28, 2012 5:57 pm

I'd recommend blender, it's free and offers a lot of the same tools and options as 3ds max and Maya.

Edit: Meh, ninjas everywhere.Nimtrix2012-12-28 17:58:43
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Post » Fri Dec 28, 2012 6:01 pm

I have 3ds max , And I already know how to use blender ... I'm just waiting for a more powerful PC ! Perhaps the term of "Suck at Graphic Designing " Was a little too powerful :D
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Post » Fri Dec 28, 2012 6:21 pm

If you have blender and photoshop, and you know how to model, texture, set up lights and cameras for rendering, you have all you need to create sprites from 3D models. If you need to practice any of the steps I mentioned above, google is your friend.
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