How to check whether asset store plugins will work with C3?

For discussion and help with the Construct 3 Plugin SDK

Post » Thu Jun 29, 2017 10:23 pm

I bought a lot of plugins from the asset store to use with C2. How do I know which ones will work with C3?
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Post » Thu Jun 29, 2017 11:22 pm

None will work for c3 unless the author ports it to c3 and mentions it in the store.
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Post » Fri Jun 30, 2017 4:42 pm

What about the Metroidvania Game Kit? That's absolutely essential to my project -- and, I imagine, to a lot of others. No mention of C3 on the Store page. Ugh, can't believe Scirra didn't provide a converter or backwards compatibility.
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Post » Fri Jun 30, 2017 7:18 pm

That's not a plugin, It's a game template capx. If it doesn't use any third party plugins it will load fine in C3. You can also ask the question on the store item you're interested in. The author of that template is pretty active in answering questions.
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Post » Sat Jul 01, 2017 8:22 am

Hi @R0J0hound
I want to ask that
Only Plugin Author can convert their Plugin ?
Can any other develop convert them ?
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Post » Sat Jul 01, 2017 4:16 pm

Anyone interested enough that's able to follow the sdk would be able to.
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Post » Sun Jul 02, 2017 8:11 am

do you know how to do this?
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Post » Sun Jul 02, 2017 6:20 pm

Vaguely. It can be figured out with the SDK. I'm not interested though.
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Post » Mon Jul 03, 2017 9:40 pm

Hmm, what about the plugin for Photon support?
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