How to create Pixel Sprites ?

For questions about using Classic.

Post » Wed Aug 03, 2011 11:36 am

I want to know how to create Pixel Sprites for Construct like "Boot Wizard", "Mario", because i want to make 8bit game (retro). Please Help.
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Post » Wed Aug 03, 2011 11:53 am

Doesn't seem like a very specific question.

Most graphics tools can be used to create pixelart. One that is particularly suited for the task would be Graphics Gale. But you can just fire up MSPaint and go for it. Although I would suggest a tool that supports layers at least.

If you actually need a tutorial on how to draw pixelart, this is not really the place to request that. Google will be your friend though.

In case this reply doesn't cover what you actually wanted to know, go ahead and clarify.PixelRebirth2011-08-03 11:54:16
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Post » Wed Aug 03, 2011 11:55 am

Ok thanks. Helped :D
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Post » Wed Aug 03, 2011 4:41 pm

If you are using Photoshop use pencil tool, or turn off antialiasing if you are using another software. Limit yourself to an specific and limited color palette.

I have found this tutorial after a quick google search:

http://www.natomic.com/hosted/marks/mpat/

And I recommend you this community too: www.pixeljoint.com
It is s a great site to see and learn from many pixel artists around the world
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Post » Wed Aug 03, 2011 5:04 pm

Hi there! I did all the graphics of Boot Wizard with Graphics Gale, i think that for small pixel art it is the best one, and its free.

I'm also a lover of 8 bit graphics, and i use the same color palette of the NES for my graphics, you can easily find it on Google.

Some basic recommendations to do such kind of graphics on Construct, is to set the texture filter to point, and the text to aliased, using spritefont might be better though. Also, when working on movement inside the game itself, you should have separate objets for most moving objects, a detector and a sprite containing the graphics with animations, and you just set the sprite position to the same position of the detector, but rounded to a integer, this way you get the pixel perfect movement.

Hope i've helped! Looking foward to see some retro stuff from you!
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Post » Wed Aug 03, 2011 5:04 pm

Even though the tutorial Aritz mentioned advises that you shouldn't use MS Paint, I think it's great for beginners. I mostly use it along with Paint.NET.

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Post » Sat Aug 06, 2011 7:59 pm

A great many professional pixel artists (including myself)use Pro-motion by cosmigo.comBrashmonkey2011-08-06 20:10:49
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Post » Sat Aug 06, 2011 8:06 pm

link not working
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Post » Sat Aug 06, 2011 8:11 pm

fixed. thanks
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Post » Sat Aug 06, 2011 8:27 pm

http://www.cosmigo.com/promotion/index.php
Seems more appropriated.

Not a free tool though.
I guess that for getting initiated, Gale Graphics will do.
Once the user knows a little bit more about what he's doing and how to do it, then he could look forward for such a professional tool.

Nevertheless I wouldn't advise it to a fully beginner. (as you may not know if he'll stick to pixel art or not, so it isn't really useful to throw such money in a tool that may end up sitting on your computer, unexploited)
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