How to destroy a physics distance joint?

Get help using Construct 2

Post » Thu Mar 15, 2012 11:18 am

The way i did it, was to kill (destroy) one of the holders of the joint and create new object (system) the same object or sprite as the one just killed at the exact same position and angle.

This works great with like a pendulum effect. There i kill the static image by clicking at it and create a new one at the exact same position. This make it seem like if i click the object (sprite) i destroy the joint.

Cheers !!
B
12
S
2
G
5
Posts: 31
Reputation: 3,494

Post » Thu Mar 15, 2012 11:21 am

@Basseman is right. It works! It was the only way I could to this, sadly.
B
228
S
6
G
8
Posts: 86
Reputation: 12,295

Post » Thu Mar 15, 2012 2:37 pm

You could always add the bullet behavior, and fake the joint.
Image Image
B
161
S
48
G
90
Posts: 7,350
Reputation: 66,755

Previous

Return to How do I....?

Who is online

Users browsing this forum: ManuelPerez and 23 guests