My first game has golden goblets accompanied with a particle sparkle effect.
When the player clicks on the golden goblet (if he is near enough), it disappears and adds 75 to the score.
I also want to make the particle effect go away, but when I do it like this: http://puu.sh/1cYfN - it destroys all of the particle sprites in the whole game.
How do I make it so it only destroys the particle that is linked to the goblet? Is there a way to link the two together locally?
I tried making "destroy shine" seperately, but then it is possible for the player to only destroy the particles and the goblet will stay.