There is a effect on mmf2 that is really cooll, and I was wondering how to do it on construct.
So, how I do a slowmotion or "bullet time" effect on construct? but, when activated or deactivated, it has to increase/decrease to the desired game speed (in other words, when activated the speed of the game quickly slows down to the bullet time, then, when the effect is deactivated, it quickly (not instantaneous) go back to the normal speed.
Also the sounds too are affected by the slowmotion
Anyone here know how to do it or if there is allready some tutorial showing this?