How to find Tile ID!

Discussion and feedback on Construct 2

Post » Tue Jun 10, 2014 7:06 pm

Well i am making a game where platformer's gravity is changed according to it's position on the tile.

for example if the player jump on the wall then gravity angle turns to 180 if the player jump on the ceiling on collision then gravity angle turns to 270 and if on ground 90 , below image can help you more i have uploaded the capx too.

Capx Download See attachment

Construct ver Beta r171
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