How to finish the game when no has enemies on the screen.

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Post » Tue Nov 17, 2015 9:12 pm

Hello boys and girls, I'm here trying to do the programming that at the time there are no more enemies on the screen to finish the game as I do that already programmed in several ways and could not, that is remaining enemies before they all die and ends the game.
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Post » Tue Nov 17, 2015 9:14 pm

you could use a system compare event for this

enemy.count = 0 would mean there are no instances of the enemy object on the layout..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Nov 18, 2015 7:22 pm

Thank you very much, helped me a lot, it seems simple, but without it I could not continue with the project, worked properly.
Little Stain
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