How to follow a web link in a native app?

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Post » Tue Oct 02, 2012 1:16 pm

Hello guys,

I'm currently experimenting with CocoonJS to port my game to iOS.

Testing the game through the CocoonJS launcher works fine but I'm not sure if the browser object works: I have a link that, when touched, should open my webpage but, right now, all it does is shut down the test app/game and nothing else (the game works fine when testing on the pc, of course).
So, the question is: can the Browser object be used inside a "going-to-be" native app or it won't have the rights to launch a web browser and open the specified page?
If so, does anyone have a workaround for this?

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