How to implement FGL HTML5 SDK ?

Discussion and feedback on Construct 2

Post » Mon Dec 23, 2013 6:51 pm

This discussion in another forum is totally subjective.

Just make simple games as complete and playable and send them, FGL doesn't ask us to make high quality games, only they would accept if FGL platform is implemented on the games. You may get $ 200, also you get extra by revenue share (70%) each game.Joannesalfa2013-12-23 18:52:50
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Post » Mon Dec 23, 2013 7:35 pm

The official announcement is made here: ht*ps://w*w.fgl.com/other/html5opportunities/
For me is pretty profitable to make 1-2 days games for 200$.
@Joannesalfa any news with the plugin?
[size=200]1. Best Construct 2 course :HERE.10$!

2. 155 games source codes for sale on scrira store 12,86$each. PM me if interested to speed up the uploading process.
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Post » Mon Dec 23, 2013 11:19 pm

@paala I've created a completed setup but it's giving me errors due to undefined functions comes from documentation. I'm currently seeking a help.

I made a thread anyone would help me to complete the plugin and release to public.

http://www.scirra.com/forum/im-seeking-plugin-developer-to-teach-me_topic83164.html
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Post » Tue Dec 24, 2013 2:15 pm

Really interesting, but keep in mind they're probably after they're probably after games that will run just fine on a mobile device:



Might try sending them a game I have here but I'm not sure if it runs well on mobile devices directly from the browser..
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Post » Fri Jan 31, 2014 3:15 pm

When we export this are we supposed to be able to see the ads and more games. I just submitted some games and the response was that the SDK didn't work.

Im upload via dropbox.
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Post » Fri Jan 31, 2014 3:27 pm

Is it an idea to ask @scirra for support on implementation ?

This could make so many more construct 2 developers happpy, and likely lots of steps closer to purchasing the buisness license.

Many developers already have games available, this could rapidly spread 100s of existing games made with construct 2.
Who dares wins
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Post » Fri Jan 31, 2014 4:30 pm

@lennaert
This is good idea. +1
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Post » Sun Feb 09, 2014 2:49 pm

Can somebody post an example project with the plugin implemented?
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Post » Mon Feb 10, 2014 6:46 am

Has anyone gotten the API fully working in a C2 game?
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Post » Tue Feb 11, 2014 4:15 pm

Using EncryptedCow's plugin and with some help from Luke at FGL I was able to get to get the SDK running at least. When it's properly setup in the Index.html file, you should get this screen first.






I'm going to do the next steps of testing now and go from there.
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