How to import Texture Pack Spritesheet into construct 2 ?

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Post » Sat Jan 21, 2017 8:35 pm

Hi,
I'm developping a game for construct 2,
My game contains lots of sprite and animations,
To reduce the memory I have made some spritesheets,
I discovered the software "TexturePacker"
but I want to use the trim mode (wich optimize spaces between sprites), with this mode I can divide by two the weight of my spritesheet wich is very interesting.
so, is there a way to import Spritesheets with Trim mode ?

Thanks for answers !
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