How to Increase tick Accuracy

For questions about using Classic.

Post » Wed Feb 24, 2010 3:02 am

For perfect collision checks, check for collisions every time the object is moved. If you check more often then that (which is what you're trying to do) you'll check in the exact same position multiple times, and it won't make any difference.
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Post » Sat Mar 20, 2010 1:38 am

I guess the issues he's having is you can only check for collision once a tick and the behavior is still moving between that time, so you never get 100% perfect calculations that way. I guess he needs 100% accuracy for some reason. I would suggest using event sheet movement, but I'm assuming the reason is the pixel offset randomly? I did not know that - not that there would be any chance of my none CPU-like brain to notice such a thing at runtime. But could explain some wierdness I may or may not have experienced in the past with overlapping but strugged off.
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