How to make a thumbstick(Mobile)

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Post » Sat Dec 10, 2011 7:09 pm

I have been trying to make a thumbstick for a mobile game, But the attemps i have have failed unfortunately sad face! :(

Here is what i have so far -- Fiel
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Post » Sat Dec 10, 2011 10:06 pm

Commented capx

Not tested with touch object, but it works with mouse, and touch is about the same logic.Kyatric2011-12-10 22:07:58
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Post » Thu Dec 15, 2011 9:27 pm

I made my version of the thumbstick.
I really rushed through this, so I didn't put any comments or even rename some of the sprites, sorry.
Hope it easy enough for you to understand. (Start with setting the "MovementTest" layer and the white "Sprite" sprite to 100 opacity)

I only put mouse controls, but you can easily add touch controls.
Hopefully I'll have touch added and tested by the end of the week.

TouchNub.capx


EDIT: I am aware that I could have used only one sprite instead of the 9 used on the MovementTest layer, but I guess this makes it easier to understand.... or something.KFC2011-12-15 22:52:14
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Post » Thu Apr 26, 2012 9:22 am

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Post » Sun May 19, 2013 8:39 pm

https://sites.google.com/site/tekkitystuffy/ThumbStick_Example.capx?attredirects=0&d=1

Here's the link to a little Joystick demo I made, WITH NACHOS!!! .
Sorry about the username, old account XD
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Post » Sun May 19, 2013 9:33 pm

@Digiloque Games

Please don't bump old threads ...
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Post » Sun Oct 20, 2013 5:24 am

@Whiteclaws or anyone,

Why is it wrong to bump old threads by asking questions or sharing examples? I see people complaining about asking questions that have already been asked in old threads, but then there are people who complain if you comment on those old threads. What am I missing, because it seem like a catch 22.
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Post » Sun Oct 20, 2013 7:11 pm

@Sebastian

Because it doesn't reflect the current state of things , as of now , if posts are revived , they can contain old depreciated stuff or problems that have been already solved , and that can create wrong thinking ...

It's better to just create a new topic
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Post » Mon Oct 21, 2013 4:06 am

That makes sense. It was a bit confusing because so many threads point to this one, but it's discouraged to comment on it.
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Post » Mon Oct 21, 2013 7:20 pm

@KFC
pleez can u add touch controlls on ur project
TouchNub.capx
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