How to make bullet follow the line just drew

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Post » Fri Jul 11, 2014 5:28 pm

THANKS! I am trying something similar
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Post » Sat Jun 03, 2017 12:27 pm

R0J0hound wrote:Here is a way to make the rocket follow the path:
http://dl.dropbox.com/u/5426011/example ... line2.capx

The dashes have a variable to indicate which rocket uses it so each rocket will follow it's own path.


Anyone out there have this capx, I really need this for my project. thanks in advance
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Post » Sun Jun 04, 2017 10:00 pm

@LaroTaio
fixed link
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Post » Mon Jun 05, 2017 12:44 am

R0J0hound wrote:@LaroTaio
fixed link

@R0J0hound
Thank you so much sir :D :D :D :D :D :D
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Post » Tue Jun 20, 2017 7:11 pm

Message: xrecent can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
LaroTaio wrote:
R0J0hound wrote:Here is a way to make the rocket follow the path:
http://dl.dropbox.com/u/5426011/example ... line2.capx

The dashes have a variable to indicate which rocket uses it so each rocket will follow it's own path.


Anyone out there have this capx, I really need this for my project. thanks in advance


Hi guys, trying to access the link but it cant be found right now :)
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Post » Tue Jun 20, 2017 7:19 pm

look earlier in the topic. I can't fix a quoted link.
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Post » Tue Jun 20, 2017 7:26 pm

R0J0hound wrote:look earlier in the topic. I can't fix a quoted link.


Thank you, it's my first time to be here :) I'm trying to understand the file and how it works. At the moment there are multiple branches of the dashed lines while you swipe across the canvas. I'll try to see why is that from the thread.
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Post » Wed Jun 21, 2017 5:41 pm

It was made a long time ago and in the meantime there was a change in the event system that makes it not work.

To fix change the "dash:spawn dash" action in event three to:
system:create dash at dash.x, dash.y
dash set angle towards mouse.x, mouse.y
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