The problem here is that, I was making a stairs system, and I finished it (well it still have some bugs but I know I'll solve them). The problem is that I made the system for one object (let's say, Stairs1 object).
So if I copy that object, the behavior is not the same. The player goes up but it is transported to the first object. So I thought on using "For each object" condition, but still, didn't work.
Then I tried the trick with the enemies, I made a Sprite that spawns the stairs, but didn't work neither =/
Is there a way to make it work? I don't want to copy the code for each object, but if this is the only solution, then I'll have to