How to make jump impulse when fall on top of object

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Post » Sat Jun 27, 2015 7:48 pm

How is the best way without "bugs" to impulse the Y of the player using PHYSICS behavior?

on my game, the player starts falling and he can fall at the top of a "jumpbox" .

I've used the physics impulse action, but I don't know if this is the best for this case..

And I can't use ON COLLISION OF.. maybe "is overlapping" .. but I don't know..

thanks for help!
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Post » Sun Jun 28, 2015 1:18 am

Help please :/
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