How to make map like Warcraft 3

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Post » Sun Dec 29, 2013 6:27 pm

Hello,

I am currently working on an "open world" RPG and I want to make a map like Warcraft 3, but I don' know where to start

Is Warcraft 3 using a special map rendering or it's just a 2d background?
How to make Units like Warcraft 3 or League of Legends ?

Thanks in advance
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Post » Sun Dec 29, 2013 7:39 pm

That's too much to ask, Warcraft 3 is a 3D game, not 2D.

Creating units, each unit should have complex actions like pathfinding, booleans, states, animations, etc. You need to master your video game design before to create another strategy game.
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Post » Sun Dec 29, 2013 7:45 pm

WC3 uses tiles + cliffs + a height map (and units, structures and doodads on top of it). It is 3D, emulating all that in construct is not feasible. That doesn't mean that you cant create a two-dimensional RPG map, like in SNES RPGs etc..mindfaQ2013-12-29 19:45:57
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if you ever have to choose between buying Construct 2 on scirra.com or on Steam, read this: Review
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Post » Sun Dec 29, 2013 8:54 pm

Are you trying to make something like this ?

https://dl.dropboxusercontent.com/u/108799982/Exports/RTS/HTML5/index.html

I can tell you it takes a fair bit of time, as you need to look at each units unique ability, movement, attack, as well as buildings, environment and resources.

I have actually put this project on the back burner, as I am waiting for multiplayer functionality to become native in C2.
Using R243 for all examples
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