How to make parabolic path for bullets?

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Post » Sat Dec 15, 2012 9:24 am

Hi everyone
I am actually looking for a way to make a bullet follow a parabolic path( like trowing an axe or something like that ) toward the target using events .I did look trough the How i do topic, didn't see anything like it(or did i miss it ) .
Can anyone tell me how or pointing me toward a way to do it.
Thanks Nanook2012-12-15 09:25:20
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Post » Sat Dec 15, 2012 1:29 pm

The really easy way to do it is to give the bullet some gravity. There's a gravity parameter for the bullet.

Another easy way is to give it the physics behavior, then just apply an impulse.
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