How to make platform behavior collide?

For questions about using Classic.

Post » Sun Oct 10, 2010 12:11 am

How do I make the platform behavior collide with objects that don't have the 'solid attribute' ? I only want to have an platform object that ONLY collides with the enemy character.
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Post » Wed Oct 13, 2010 9:49 pm

Anyone?
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Post » Wed Oct 13, 2010 10:53 pm

>-Sprite on collision with object
>-- do stuff
?
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Post » Wed Oct 13, 2010 11:26 pm

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Post » Thu Oct 14, 2010 9:23 pm

thanks! that's exactly what I wanted, Yarfapet!
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Post » Thu Oct 14, 2010 9:26 pm

[quote="JackieChann":2hs3c85a]thanks! that's exactly what I wanted, Yarfapet![/quote:2hs3c85a]

No prob. It kinda does bug me though I had to use such a roundabout method of getting that to work.
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