how to make spawn objects have their different

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Post » Sun Aug 26, 2012 1:09 am

how to make spawn objects have their different health
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Post » Sun Aug 26, 2012 2:27 am

Just put an action in the spawn condition that sets it health variable to whatever you want.

If you mean to find out how to give them a random health within a range, use something like:

set health to int(random(minimum,maximum))
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