Basically I made a little platform that rotates with the rotate behaviour. If the character jumps on it, and the platform completely rotates, most of the time the character seems to stick to the platform and sometimes climb on top of it though you would expect him to fall.
Since I'm not using any physics, I wonder how you would fix this?
I have created a capx to show what I mean. Just jump on the platform and you 'll understand if my explanations we not clear.