How to make the Trail Effect?

Get help using Construct 2

Post » Wed Oct 10, 2012 4:48 pm

Hellu everyone~

For a week, I have played a great HTML5 Game. I'm interested in the trail effect of this game and looking for a tutorial to make it in Construct 2 . Can you give me some suggestions, please?

There're some examples about Trail Effect:
http://hakim.se/experiments/html5/trail/03/
http://nonit.vn/apps/MissileFleet/missile_fleet.html   Iris2012-10-10 17:34:59
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Post » Thu Oct 11, 2012 1:55 am

Hell of an Effect !!
Well ... You'll need to make the trail orbit
There is a nice tutorial on how to make object orbit around a planet !

Here it is !

I don't have time to make you an example now ... But if this don't get solved before saturday , then expect from me a .capx with the response

Cheerskbdmaster2012-10-11 01:57:24
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Post » Thu Oct 11, 2012 3:07 am

Most people just create an emitter like the particles object set to emit a single object at a set rate, and a set time of fade.
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Post » Thu Oct 11, 2012 3:35 am

try this

edit: move with arrowspodpathos2012-10-11 03:36:29
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Post » Thu Oct 11, 2012 4:29 pm

It's very kind of you, kbdmaster, newt and podpathos. This effect is so helpful for my project^
Thank you very much for your help, sir!!!

Ps: Haizzz...I don't know how to use the reputation system in Scirra Forum to "rep" for you >.<Iris2012-10-11 16:39:19
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Post » Thu Oct 11, 2012 5:13 pm

Wow awesome example! I will use it in a game :D Thanks
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Post » Sat Oct 20, 2012 1:02 am

Ah but here is the question I have:

How do you make a trail for an animated sprite? Like a running person for example? So that each piece of the trail holds the same frame of the animation the man that he had when he was on that point?
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Post » Sat Oct 20, 2012 4:14 am

Nevermind. I figured it out.
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Post » Tue Nov 06, 2012 11:55 am

Great example podpathos. Thank you very much.

How can I do to apply this effect to sprite that was created by the system with a bullet behavior.

Thanks againRenatoB2012-11-06 12:06:49
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Post » Sat Jul 20, 2013 2:41 pm

@woofie    can you share how you accomplished your character trail effect? And did it cause any performance problems?
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